http://artport.whitney.org

Artport is the Whitney Museum’s portal to net art and digital arts, and an online gallery space for commissioned net art projects. The site consists of five major areas:

* The archive of “gate pages,” which function as portals to net artists’ works. Each month, an artist is invited to present their work in the form of a gate page with links to the artist’s site and most important projects.

* The “commissions” area, which presents original net art projects commissioned by the Whitney Museum.

* The “exhibitions” space, which provides access to and information about current and past net art and digital arts exhibitions at the Whitney.

* The “resources” archive, which links to galleries, networks and museums on the Web; past net art exhibitions at venues world-wide; Web publications relating to net art and digital arts; as well as new media festivals. This archive is constantly evolving as new organizations and resources are added.

* The “collection” area, which archives the works of net art and digital art in the Whitney Museum’s holdings.

The current Artport site, designed by treasurecrumbs, was launched in February 2002. Artport 1.0 (March 2001 – February 2002) is accessible as an archive.

http://artport.whitney.org

The Opte Project

This project was started by Barrett Lyon as a response to a conversation with my colleagues. Over a lunch we were discussing William Cheswick and Hal Burch’s Internet Mapping Project. I was inspired by their beautiful maps but they did not seem to be very useful nor do they release their code freely. Their mapping also was not much of a public affair, and there reports that the images took months to make. (According to Bill Cheswick, the Internet Mapping Project runs now with 20 minute daily scans and has a much improved image creation system.) My comment during the lunch was that, “I can write a program that can map the entire net in a single day.” The comment was met with some hostility. Thus, this project was born. – Barrett Lyon

This graph (image above) is by far our most complex. It is using over 5 million edges and has an estimated 50 million hop count. We will be producing more maps like this on a dialy basis. We still have yet to fix the color system, but all in due time.

Graph Colors:
Asia Pacific – Red
Europe/Middle East/Central Asia/Africa – Green
North America – Blue
Latin American and Caribbean – Yellow
RFC1918 IP Addresses – Cyan
Unknown – White

http://www.opte.org

CODE Screen 2010

Canadian Art. Your Screen. Enjoy the creations of some of Canada’s acclaimed contemporary visual artists, available wherever you have access to a computer screen. Ranging from thoughtful to witty, absurd to sublime, CODE Screen 2010 is showcasing the work of more than 100 of Canada’s finest creators, including nearly 20 recipients of the Governor General’s Award for Visual and Media Arts. Whether it’s a table-hockey-playing organ or an orderly procession of living bees, this virtual gallery will eventually host art by dozens of our country’s most luminous minds.

Learn more about the collections, artists and curators with CODE Screen 2010’s easy-to-use interactive application. Upon installation, you’ll receive an automatic prompt whenever a new exhibit is launched. Come back to vancouver2010.com/CODE whenever you need an art break.

Click here to go to the CODE Screen 2010 launch page!

Current exhibition
Exhibition No. 10
When the Night Comes
Curated by Nathalie de Blois

Upcoming exhibitions:
Exhibition No. 11 — February 2, 2010
Exhibition No. 12 — February 16, 2010
Exhibition No. 13 — March 2, 2010
Exhibition No. 14 — March 16, 2010

really [this show is rented]

readheadgallery.jpg

really [this show is rented]

Redhead Gallery, 401 Richmond Street, Toronto, ON
Heldscalla Foundation, Second Life, Heldscalla, Buttemere
(66, 129, 23)

November 21, 2007 – December 15, 2007
Reception: Saturday, December 1, 2007, noon – 5 pm (EST),
“Dress Like Your Avatar” Day (no avatar? dress like yourself)

There are no toilets in Second Life (SL). It is a somewhat weird and flat world, with a decidedly photoshopped, airbrushed aesthetic. Most of the time you are alone in huge shopping malls full of sex-crazed clothing options and body parts. Often the place feels like a deserted ghost town rather than a world teeming with 9 million members. One of the most unnerving of SL characteristics is its unpredictable spirit. Internet speed lags result in strange, glitchy motion, slow communication and bizarre physics. A feeling of ambivalence and superficiality permeates. At any time you can quit / log-off / teleport with a button click. Unlike First Life (FL), you can just leave.

As much as possible, I’ve rented all the components for this installation – lights, projectors, streaming server, classic office-accessory rubber-plants and space. I intend for all these ‘by the week’ artifacts to underline the transitory nature of virtual existence.

Rented plants are a particularly critical part of this work. Redhead will be filled with tropical plants usually found in office lobbies. Rentable landscaping plays a largely unnoticed role in filling our daily lives with a vague semblance of the outdoors – a marker of our idealization of nature. This flora is the stand-in for nature in our everyday lives and will become even more so situated within the hermetic world of the art gallery.

Lynne Heller, Toronto based artist and designer, works in a variety of disciplines. Principally known for her work in fibre, she also has created new media pieces, sound, websites and installations. Heller completed her MFA at the School of the Art Institute of Chicago in 2004. Group exhibitions include, The Stray Show, (Art Chicago, Chicago, IL, USA), Wide Borders, Heller, Roy & Thiessen, (Burlington Art Centre, Tom Thomson Memorial Art Gallery, Cambridge Library & Gallery). Her solo exhibitions have been shown both nationally and internationally (Havana, Cuba; Chicago, USA; Santa Fe, USA). She is currently a member of Redhead Gallery, Toronto.

http://lynneheller.com

Nar Duell hasn’t done much in her short life but she does own a great wardrobe.

Oh hang on – Abaris Brautigan just reminded me that Nar also attended an epic quest to the edge of the world and thereby participated in an allegorical act of electrate thinking!

Info: Peter Kingstone, director – 416-504-5654, art@redheadgallery.org
Media contact: Susan Procter, procter.susan@sympatico.ca, 416-588-5756
Hours: Wed – Sat, noon – 5pm (EST)
Website: http://lynneheller.com/really

class compiled web art links

 

http://www.nickbarker.org/home.html

http://leoburnett.ca/FLASH/

http://www.addictinggames.com/theimpossiblequiz.html

http://www.fischer.com.au/

www.diadenter.org/webproj/

http://www.newrafael.com/

http://heeereswilly.ytmnd.com/

http://www.netzwissenschaft.de/kuenst.htm

http://www.velikanov.ru/1109/default.asp

 

www.whitneybiennial.com

which takes you to a bunch, these are cool:

 

manetas.com/eo/wb/files/joel.htm

manetas.com/eo/wb/files/golan.htm

manetas.com/eo/wb/files/rafael.htm

 

 http://www.teleportacia.org/war/war.html

http://www.angelscamp.ch/

http://www.lalodiez.com/rhizome/click_to_disturb/clicktodisturb.html

 

http://jonesrock.ytmnd.com/ 

 

http://nails.hoogerbrugge.com/

http://www.urbansoldierz.com/

 

http://www.diaart.org/closky/ 

 

 

 

 

Virtual Reality & avatars in PrimeTime

svu.jpg

In a virtual environment, similar to Second Life but not Second Life, Law & Order: Special Victims Unit, investigates a woman involved in virtual reality video games goes missing, and her “avatar” is at the root of the investigation.

Season 9 – Episode 2 – Avatar

Original Air Date: 10/2 NBC 10pm
Rerun: Saturday 10/6 NBC 10pm
Rerun: Sunday 10/14 USA 11pm